rdy / ready / !rdy | This should automaticly know which job you entered and mark you ready |
!rdy (ingame) | Manually mark someone or yourself ready if the automatic way doesn't work |
!countdown | Countdown from 5 to 0 (go), might be a little bit laggy |
!calc (profit) | Use this if you don't trust the omerta calculator :s (car values should have been entered) |
!reset | Resets the (m)oc channel to make it ready for a new organised crime |
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!city (city) | Fills in city |
!le (ingame) | Fills in leader |
!we (ingame) | Fills in weapon expert, automaticly uses a free spot in #d-bot.moc |
!we1 (ingame) | Fills in first weapon expert |
!we2 (ingame) | Fills in second weapon expert |
!we3 (ingame) | Fills in third weapon expert |
!dr (ingame) [car value] | Fills in driver, automaticly uses a free spot in #d-bot.moc |
!dr1 (ingame) [car value] | Fills in first driver |
!dr2 (ingame) [car value] | Fills in second driver |
!dr3 (ingame) [car value] | Fills in third driver |
!ee (ingame) | Fills in explosive expert |
!list | Shows a list of all the assigned jobs |